Wednesday, 7 December 2016

GameJam: Start and Level Mockup

As we approached the development of our game we found it important to define the roles each of us would play towards the creation of the game in order to avoid confusion and unnecessary work.

Team: [Insert Pun]
Edward -  Level design
Mareike - Blueprint
Scott - Asset
Cairan - Blueprint
Sarah - 2D & Ui

Images for my first game level mock up:















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